Fall 2018 Courses

Search also via the NC State course catalog. See also updated course listings at UNC-CH and Duke.

ENG 587 Methods and Theories in Media Studies 
This seminar will explore key theoretical and methodological issues in media studies. We will discuss approaches, paradigms, as well as discourses about media landscapes and objects in order to prepare students to engage in various forms of research. Topics will include historiography, media archaeology, ethnographic approaches to media, cultural hierarchy and taste, formalism and aesthetics, feminist theory, and analyses of political economy and media institutions. We will engage with a variety of media, from broadcast television and cinema to mobile technologies and social networks.
Mon 10:15 AM - 1:00 PM    17 Winston Hall        Johnston, Andrew

HI 534 Theory and Practice of Digital History 
Introduces students to the theory and practice of digital history. Students will examine theoretical scholarship on digital practices in history, learning how to acquire, edit, process, analyze, and present humanistic data. Students will critique examples of digital history including digital archives, exhibits, scholarship, and teaching resources, and then apply conceptual knowledge in the creation of their own digital history projects. The course is geared to students without prior knowledge of coding. Credit will not be given for both HI 434 and HI 534.
Mon, Wed 1:30 PM - 2:45 PM    530 Venture Center II    Freitas, Frederico

CSC 116 Introduction to Computing – Java*
An introductory course in computing in Java. Emphasis on algorithm development and problem solving. Careful and methodical development of Java applications and applets from specifications; documentation and style; appropriate use of control structures; classes and methods; data types and data abstraction; object-oriented programming and design; graphical user interface design. [multiple times; see course catalog] 

CSC 281 Foundations of Interactive Game Design*
Surveys history, technology, narrative, ethics, and design of interactive computer games. Work in teams to develop novel game designs and computer games. Introduction to the interplay of narrative, technology, rule systems, play and culture in the creation of interactive games. Programming experience not required. Enrollment restricted to students with at least sophomore status.
Mon, Wed 10:15 AM - 11:30 AM    434 Daniels Hall    Jhala, Arnav

* Courses at the 200-level and below cannot count toward the certificate's credit hours but may be elected.

CSC 791 Generative Methods for Game Design
This course will introduce foundations and current research on generative methods, including algorithmic design, text and story generation, and procedural level generation, with applications to game design. The course will have both seminar and traditional assignment components; we will read papers and tinker with systems, culminating in a final project. Students will be expected to have some programming fluency; background in an artistic practice will be helpful but is not required.
Tues, Thurs 10:15 AM - 11:30 AM    1227 Engineering Building 2    Martens, Chris

ADN 423 Digital Modeling
Hands on introduction to 3D digital modeling tools and techniques for artists and designers who want to expand their skill sets to include 3D practices. The course has applications in several disciplines including; animation, illustration, surface design, and concept development. Explores the use of surface textures, lighting, and compositing. Examines strategies for using 3D tools to create prototypes for physical objects, integrate 3D elements into 2D images, and create models for animation. Instructor permission.
Mon, Wed 4:30 PM - 7:15 PM    203D Brooks Hall    Polyak, Emil

ADN 503 Graduate Seminar in Art & Design
Seminar introduction to research in art and design, addressing theoretical, historical, and methodological contexts for individual exploration. Reading, discussion, and presentations will emphasize current work and concept development in all art media. Methods of examining idea sources, process, documentation, critiquing, speaking, and writing about visual concepts.
Fri 9:35 AM - 12:20 PM    17 Winston Hall    Mouat Croxatto, Cecilia

ADN 561 Narrative and Art Making Through Digital Interface 
Intensive research, presentation, and discussion of animation. Addressing historical animation issues related to media, culture and technology. Advanced study of animation and imaging through study of the history of multimedia animation from numerous perspectives, including filmmaking, painting and drawing, theater and animation history.
Mon, Wed 1:30 PM - 4:15 PM    310 Leazar Hall    Berreth, Todd

ECI 511 Technology Integration Theory and Practice
Foundational study of technology integration standards, models, and conditions informed by research. Analysis of micro classroom and macro school/institutional technology plans, and development of sample technology plans and projects representative of integration across curricular areas.
TBD    Distance Education-Internet    McKeown, Julia

ECI 514 Multimedia Design and Applications in Instruction 
Examination of learning theories and research-based principles for multimedia design to select/apply appropriate digital resources and create maximally effective educational products.
TBD    Distance Education-Internet    Evans, Michael

ECI 515 Online Collaborations in Education 
Examination of models of collaboration, sample online collaborative strategies and projects, tools supportive of cross-classroom collaborations, and research findings from collaborative initiatives.
TBD    Distance Education-Internet    Staff

ECI 546 New Literacies & Media 
Critical analysis of new literacies that are prompted by emerging technologies and participatory media in K-12. Design and application of new literacies and media instructional practices to literacy curriculum and other discipline areas.
TBD    Distance Education-Internet    Hervey, Lisa Geralyn or Spires, Hiller

AMST 475H Documenting Communities (UNC)
Documenting Communities engages students with the ways that communities (in the broadest sense) have been, are, and might be preserved, documented, represented, understood, and remembered.  We now have immediate access to billions of primary sources through which communities were documented over more than 200 years in the U.S.: census enumerations, death certificates, grave markers, marriage certificates, and other records.  All students, faculty and staff at UNC now have immediate access to more than 3.7 million pages of local North Carolina newspapers (most of them published before 1923).  The UNC North Carolina Collection and Southern Historical Collection represent unique archival holdings that document individuals, families, and communities in our state and region, including millions of photographs, thousands of photographs, maps, and oral history interviews.
Wed, 3:3 5PM - 6:35 PM, Allen, Robert

VMS 564S Physical Computing and the Internet of Things (Duke)
Since 2014, the number of connected devices has exceeded the number of humans online. The “Internet of Things” therefore represents a significant paradigm-shift in what it means to live in a networked society. This course considers the implications of this digital ecology and seeks to equip students with the conceptual and technical skills necessary for critical and creative engagement with the so-called “smart things.” No prerequisites beyond a willingness to work hard, collaborate, learn, tinker, play.
Tues + Thurs, 8:30 AM – 9:45 AM