Spring 2021

Search also via the NC State course catalog.

  • ENG 519 Online Information Design and Evaluation
    Concepts and practices related to multimedia information design, information architectures, human-computer interaction and genre for complex websites.
  • ENG 583 Studies in Composition and Rhetoric
    Recent topics have included: Digital Media Theory, Introduction to Humanities Physical Computing and Emerging Genres.

Department of History

  • HI 534 The Theory and Practice of Digital History
    Introduces students to the theory and practice of digital history. Students will examine theoretical scholarship on digital practices in history, exploring issues of capacity, accessibility, interactivity and hypertextuality. Students will critique examples of digital history including digital archives, exhibits, scholarships and teaching resources and then apply conceptual knowledge in the creation of their own digital history projects.
  • HI 599 Digital History Practicum
    Specific course content varies per instructor.

Department of Communication

  • COM 537 Gaming and Social Networks
    Exploration of inter-relations among mobile technologies (cell phones, PDAs), location-based activities and playful/social spaces. Investigates: (1) the definition of basic gaming concepts (community, narrative, play and space); (2) the history of games as social environments, with particular emphasis on multi-user domains (MUDs); and (3) the definition of games, which use the physical space as the game environment, such as pervasive games, location-based games and hybrid reality games. Discussion of inter-connections among games, education and art.
  • COM 598 Internet and Society
    Variation in content.

Department of Computer Science

  • CSC 116 Introduction to Computing - Java**
    An introductory course in computing in Java. Emphasis on algorithm development and problem solving. Careful and methodical development of Java applications and applets from specifications; documentation and style; appropriate use of control structures; classes and methods; data types and data abstraction; object-oriented programming and design; graphical user interface design.
  • CSC 281 Foundations of Interactive Game Design**
    Surveys history, technology, narrative, ethics and design of interactive computer games. Work in teams to develop novel game designs and computer games. Introduction to the interplay of narrative, technology, rule systems, play and culture in the creation of interactive games. Programming experience not required.

Department of Art + Design

  • ADN 502 Advanced Visual Laboratory***
    A general title of Advanced Visual Laboratories under the supervision of an Art and Design faculty member to provide intensive experimental work in various phenomena and disciplines related to design.
  • ADN 561 Digital Animation and Imaging Seminar***
    Intensive research, presentation and discussion of animation. Addressing historical animation issues related to media, culture and technology. Advanced study of animation and imaging through study of the history of multimedia animation from numerous perspectives, including filmmaking, painting and drawing, theater and animation history.

College of Education

  • ECI 512 Emerging Technologies for Teaching and Learning
    Examination of emerging technologies as applied in educational settings with a focus on related research, case studies, theoretical underpinnings and strategies for effective integration.
  • ECI 514 Multimedia Design and Applications in Instruction
    Examination of learning theories and research-based principles for multimedia design to select/apply appropriate digital resources and create maximally effective educational products.
  • ECI 516 Design and Evaluation of Instructional Materials
    Characteristics and selection of various media for instruction and their use in educational settings. Design and production of instructional materials. Analysis of research in the field. Individualized projects and assignments. Application of grounded research and theory concerning learning to design of instructional materials. Structured projects and practical experiences used to transfer design principles and evaluate instructional products.

* Available to doctoral students only.

** Courses at the 200-level cannot count toward the certificate's credit hours but may be elected.

*** These courses have prerequisites in the College of Design: ADN 419 requires ADN 105 and ADN 219; ADN 561 requires ADN 460 and ADN 419.